Connect To Adonis Socket By Other clients


Hi there
I searched a lot, and there is no guide for creating other clients (except javascript) for adonis websocket. Im trying to develop a game using adonis and its websocket, (the client is Unity) but there is no information about what should I do?
What kind of variable should define channel in connection request ?
whats the protocol ?
should I use ?


If you are going to write a client connecting to Adonis WS, you will need follow the protocol as follow: